Purpose
Bench training is often stuck in low-feedback instruction even when the work itself is visual, sequential, and perfect for interaction-driven memory building.
Project · active
A microbiology training game that turns Gram stain workflow and organism identification into a fast, memorable, lab-grounded simulator.
Bench training is often stuck in low-feedback instruction even when the work itself is visual, sequential, and perfect for interaction-driven memory building.
Designer and engineer
active
Blood Culture Simulator proves that serious lab knowledge can survive style, humor, and play without giving up procedural usefulness or microbiology logic.
Implementation
The simulator walks through urgent positive-culture setup, Gram stain sequencing, microscopy, morphology recognition, and failure states inside a browser-based training loop with real lab texture.
Blood Culture Simulator is already a finished training build with microscopy cues, step order, and organism logic baked into the play loop. The dossier keeps the humor in frame, but the reason it works is procedural: it teaches urgent bench thinking through repeated visual decisions.